This graph gives you a quick indication as to what Mood/feeling/tone (up and down) and Movement/upbeat/downbeat (left-to-right) each song has so you can quickly narrow down what you are looking for in this catalog.
What contact method do you prefer?
Email is probably my favorite. I'll get back to you during the same day. If it's a rush job (which I totally welcome and can accommodate you, no problem), just call me. If I'm driving, flying, or in a meeting, please leave a message - I'll get back to you first thing. That being said, I'll take any communication, no matter the means - doesn't really matter to me. Although, I don't check Facebook or Twitter or social media as often as the others. Also, I'm not as available to jam, mix, or teach lessons anymore, so if possible, contact me only for licensing or publishing business.
Can I download your tracks and use them in my production without written permission from you? (Such as YouTube or online).
No - not at the moment. I'm working on releasing some free-license, "open source" music one of these days, but haven't decided how I'm gonna approach it yet. For now, regardless of whether it's for personal or commercial use, any of my songs sychronized with or used in media require a copyright license negotiation beforehand.
Can I download your tracks and add them to my device playlists just to listen to them on my own?
Of course. Absolutely. Check back frequently for more, as well. The download buttons are on the right of each table row under MP3 with a ♪ symbol.
I don't see any WAV files here. Where are they?
I used to host them on the site, but I've been using Box.com, since it has been working well for me lately - people in the industry are used to going there to get source files, and plus they're behind a passcode. I have every song mixed and ready, with or without vocals in WAV format right now, ready to send you when needed.
Why don't you have a way for me to license online from the site?
It's because every placement is different and requires looking at the finer points than the coarse, "flat-rate" for every usage. I know there are some other sites that do that, but I have never wanted to (or needed to) do it that way. I also like talking to people... Plus, I'm a one-man operation so I don't have a staff to manage such things like that.
Who is Brad?
Most of what influences my music comes from the drum and percussion world. My first and strongest instruments are the drum set, hand drums, and other playable surfaces. I was influenced by Jabo Starks, Clyde Stubblefield, Dave Weckl, Steve Gadd, Dennis Chambers, and all of the great funk and fusion drummers. My favorite thing is to trade eights with the bass player and guitarists over a deep, slow, soulful jam - for hours. And, of course, I have worked with (and worked on) synthesizers, both analog and digital, since the 90's. I got to know them deeply. I love what Skrillex, Kaskade, and DeadMau5 and company has done with those sounds.
Growing up, Nine Inch Nails, Fatboy Slim, and Chemical Brothers had a pretty large influence on my own style as well. Music in video games had a lot of effect on me, and I tried to capture some of those same sentiments - from high-speed chases to groundbraking moments, to the menu music. I'm a fan of Science Fiction, in all media, and I appreciated the music and sound design coming out of the Mass Effect series, the Star Trek series, the Crysis series, Portal and Half-Life, Fallout series, Far Cry series, and anything Elder Scrolls. I loved listening to anything James Brown, Herbie Hancock, or Chick Corea. And, I listened to a lot of metal, as well. Furthermore, Dr. Dre and his production reach has had enormous influence on me as well - especially the drum production and how that fit in with basslines.
Overall, most of the tracks I make fall under the broad "Electronic" category, but vary underneath into forms of Breakbeat, House, Bass, Big Beat, Drumstep, Funky Breaks, Trap, and Chillout. I mean, we could even say that the bulk of what I create has a high-energy or party feeling, but with 25% of the rest being the contrast to that - the introspection, the chill flavor, which balances well with my personality and imagination style. There are so many genres, with so much crossover, I am incapable of classifying everything I have! I write for feeling expression, and usually ignore genre - I'll determine what it "classifies as" after I'm finished with the track.
I do play the guitar and bass well and have an acceptable ability on the keyboard, but most of the output comes from the conginitve understanding of music theory, not really the live performance (exept for drum and percussion pieces which I do play into mics). I meticulously program MIDI for most of the rest. That being said, there are plenty of tracks in my catalog that include my bass and guitar work as well.
Lastly, while I have played in several bands and have co-produced and co-written songs, and engineered many songs for others, every song listed on this site is what I have done on my own in my own studios, from LA to Austin - from the writing, to the scratch tracks, to the editing, to final mastering.
I am a certified Pro Tools Operator in both Post-production and Music Production and have a degree in Recording Arts from Full Sail University. I've worked in and around the industry for long stretches - I sold gear as an employee at Pro Audio shops, I've worked in a drum shop, I ran a project recording studio for clients, and I've mixed monitors at large live shows. I write and mix with Presonus Studio One frequently, as well. While I used to track on an analog board in my old studios, these days I track on my StudioLive 32 Presonus digital board, with great results. I mix in the box with no control surface. I use heavy parameter automation and avoid presets. And, I really love a good major 7th chord.
My dual career is as a Software Engineer with a focus on user interface. I'll never stop programming, and have made a number of audio applications (including this site) over the years. (If you come to this site on desktop, I offer a real-time spectrum analyzer with the player). Other apps include a ground-up social media site and content management systems, and I built an app for the NASA / JPL Mars mission, too. Also, I've made over 50 sites for advertising and the entertainment industry. I've been at it for almost 15 years. And, I take the same approach with making sites and apps as I do with music - the critical feeling and passion has got to be there in the experience, regardless of the integrity of the code behind the scenes (although that matters to me just as much). You could have great code, but a shoddy, ugly, or laggy interface, is what I'm saying :) Like, the mixing and mastering could be good, but the guts, the performance, the writing - where you are really coming from - has to take priority. So, I take my understanding of computer programming and architecture, and digital electronics to music creation.
I use my trusty Fender USA Stratocaster and Ibanez Prestige 8-string for guitar parts, my Fender Precision Bass for bass parts, I use all kinds of shakers and tabourines and hand-drums for percussion parts. I have used Yamaha Recording Custom drums and Fibes drums on my recordings. And, I tweak synths to get sounds that I want - a combination of synth plug-ins and Roland Keyboards (mainly the JP-8000). Other notable hardware gear includes my Yamaha HS-7's studio monitors with an HS-8S sub, an Aleisis MIDI controller, a Boss GT-100 effects processor, a Roland SP-808, and a cheap Casio keyboard. Fave plug-ins include iZotope Ozone, Waves Renaissance 6-band EQ and C4 compressor, AIR Fuzz-Wah, Presonus Analyzers and Mai Tai, NI Massive, and I really like the regular old Digi compressors (Avid now, I guess). And, lastly, I make my own hand drums out of oak, poplar, and pine, of varying sizes, that I use in recodings as well - I'm about to make an 8" diameter by 16" tall drum that I think will be interesting. :) You can check them out at ⬣ Hexagon Craftworks! ⬣